The My First Castle Panic board, laid out with monster tokens and cards on it. All have transparent braille on them
My 1st Castle Panic Box
Close up on the monster tokens on the map
Close up on some of the game cards. They all have braille and tactile shapes on them
  • Load image into Gallery viewer, The My First Castle Panic board, laid out with monster tokens and cards on it. All have transparent braille on them
  • Load image into Gallery viewer, My 1st Castle Panic Box
  • Load image into Gallery viewer, Close up on the monster tokens on the map
  • Load image into Gallery viewer, Close up on some of the game cards. They all have braille and tactile shapes on them

My 1st Castle Panic Accessibility Combo Kit

Regular price
$60.00
Sale price
$60.00
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Accessibility Kits require the retail version of the game in order to play.

This accessibility kit requires some minor reader assistance in initial setup.

Includes overlays for cards and board. Requires very limited braille reading(the colors red, blue, and green and the names of the monsters)

Unlike most of our kits, this includes the actual game as well.

BRF Rules(none yet) Quick Audio Description

 
Product Description from Board Game Geek:

My First Castle Panic, like its predecessor Castle Panic, is a co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier one and fosters the development of educational skills, such as identifying colors and shapes, problem solving, and turn taking.

In the game, monsters follow a single path toward a single, large, eye-catching castle, which is protected by one wall. Each step toward the castle is identified by a color and a shape. Players hold cards in their hands with cute defenders who also have a color and shape. When a card is played that matches the location of the monster, that monster is captured and thrown in the dungeon. Tension builds as more monsters are placed and move along the path toward the castle. If the castle is destroyed, the players lose; if it still stands when all the monsters are in the dungeon, the players win.