Balderdash

BALDERDASH
The Game of Twisting Truths

CONTENTS:

  • 1 game board
  • 2 card boxes
  • 6 movers
  • 280 game cards
  • 1 answer sheet pad
  • 1 die

THE OBJECT OF THE GAME

Make up answers that will bluff the other players. Earn points for fooling other players into believing your bluff as well as for choosing the real answer.

SET UP

Place the board in the middle of the playing area.

Give each player several answer sheets and a pencil. Each player chooses a mover and places it on the start space.

HOW TO PLAY

Roll the die. The highest roller will be the first Dasher, the player reading the card for that round.

Every player writes their name or initials in the Name section of the paper.

The Dasher rolls the category die, takes a card from the card box, and reads the corresponding category and question from the side with a white border.

Here are the categories associated with the die roll:

  1. weird words: What's the definition?
  2. Peculiar People: Who are they?
  3. Incredible Initials: What do they stand for?
  4. Marvelous Movies: What's this movie about?
  5. Laughable Laws: What's this law?
  6. The Dasher chooses the category

NOTE: To start, it's a good idea to take one card from the box and read all of the clues along with the answers, this will get the players familiar with the categories and how the real answers appear.

All players write the word(s) read out loud by the Dasher in the "Question" section of their sheet.

The Dasher writes the real answer from the black-bordered side in their "Answer section.

The other players make up an answer and write it down in their "Answer" sections. The answers can be silly or serious, but the point is to fool the other players.

When everyone is done with their answer, they hand their sheet to the Dasher.

After shuffling the papers, the Dasher reads all of them out loud, trying NOT to make it obvious which one is the real answer.

NOTE: Players shouldn't get or give any clues as to which answer is theirs. They should be discreet when writing their answer and when giving it to the Dasher. The Dasher should also be discreet if they're having trouble reading an answer.

Starting with the player to the Dasher's left and moving clockwise, each player chooses which answer they think is real. The Dasher does not reveal the real answer until everyone has guessed.

CARD DESCRIPTION

On the top of the car under QUESTION? Write the word(s) read by the Dasher.

Under ANSWER: The dasher writes the real answer. All other players write their made up answer.

Under SCORE The Dasher marks an "X" for every point scored.

Under NAME Each player writes their name.

SCORING

After everyone's guessed, the Dasher reveals the real answer, scores each player's sheet, marking an "X" for each point earned and hands it back to them.

Scores are tallied as follows:

1 point to players for every vote their answer gets

2 points to players who guessed the real answer

3 points to the Dasher if no one guesses the real answer

3 points to any player who writes an answer very similar to the real answer. They do not get extra points for guessing the real answer. If more than one player writes an answer similar to the real answer, restart the round with a new card. The player with similar answers all get 3 points.

Starting with the player to the left of the Dasher and proceeding clockwise around the table, each player advances their mover along the game board a number of spaces equal to the points they earned.

The next player in clockwise order is not the Dasher and play continues.

WINNING

The first player to reach the FINISH space wins! If more than one person reaches the finish at the same time, they share the victory.